I think I just found the fluid typo tool of my dreams. This kind of thing was always on my “want-to-build”-list, but apparently, it already exists 🙌
https://www.fluid-type-scale.com
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Problem set 2 done.
After a little break, I finally completed pset 2.
After Readability, I chose Wordle and it was pretty challenging. I'd say not as much as last week's problem due to the boilerplate code, but nonetheless very tricky.
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“We already need more ephemerality within our digital lives… and we certainly don’t need more permanence seeping into our physical lives”
Couldn't have said it better! https://xcancel.com/julesterpak/status/1708960769885295076
“The best things asymptote to zero dollars per use over their lifetime.” https://xcancel.com/kepano/status/1708499101778923647
Finished lecture 2 – Arrays
Things are ramping up a bit, but still very comprehensible and interesting. It was really satisfying to see, how the puzzle pieces began to click together towards the end of the lecture.
Curious, what the problem sets are about 👀
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Continued with lecture 2 – Arrays
Most disappointing thing was to learn that arrays in C don't have a length property like in essentially every other language.
Well… I guess this makes me modern languages even more – once again 🙃
Started with lecture 2 – Arrays
Learned more technical things about compiling and debugging. Plus also added a rubber duck to my shopping list 🦆
A hot new inspo website just dropped 🔥 https://xcancel.com/cedric_design/status/1705250722311524353
Problem set 1 done.
The Mario exercise was pretty straightforward, but the credit card one took me way longer than expected.
Mainly due to all the things that C doesn't do out of the box and I had to code myself.
But the feeling when seeing this console is 10/10!
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It's always a pleasure when a framework provides such a good extension for VS Code.
Just discovered this menu, kudos to @sveltejs 🙌
Finished lecture 1 – C
This last part was really interesting because it involved some CS history and the problems with integer overflow.
This showed me once again, that when writing code, you should do so responsibly.
Now onto the Mario problem set 🙌
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Continued with lecture 1 – C
The programming fundamentals weren't new for me, but using C is definitely more challenging than JS.
Weirdly, I feel glad that I'm getting exposed to the quirks of C. I think this will help me appreciate modern languages more.
Did you know that there is an HTTP status code where the server tells the user that it refuses to brew coffee because it is permanently a teapot?
Me neither.
But this is exactly the humor that I love the internet for :)
Started with lecture 1 – C
New language, new adventure. But really glad to be back in a familiar environment aka @code.
Also, the Ctrl + L shortcut to clear the console was new to me, no more typing the word itself ^^
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Problem set 0 done – glad that I got this Scratch project over the finish line.
Scratch is a great tool for learning, but if you have some coding experience, you'll get frustrated with its limitations.
Looking forward to the next lecture with C ✌️
This video is such a gem for discovering these not-so-obvious Raycast features!
Plus the trick with searching a specific code snippet on Github is really clever, never thought of doing that globally before. https://xcancel.com/raycastapp/status/1702688280205267043
Good news for anyone planning on building something with @framer this weekend.
We've just updated all prices for the code components & overrides on @CanvasSupply!
Link & limited discount code below👇
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Very good take! The longer I use GPT-4 as a coding assistant, the more i see this point as well.
Copilot is great for completing the current line and making actually writing the code faster, but standalone GPT can only be used for a boilerplate that you then customize yourself. https://xcancel.com/iamgingertrash/status/1702038134790439277
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Quick CSS flexbox tip:
Use margin: auto to position a single child at the end of the parent (e.g. when using justify-content: flex-start, like below) 👇
Made some progress on problem set 0, the Scratch game – had some real middle-school flashbacks when working on it.
Still looking forward to working with a real programming language in the next lecture though 🙈
Bun is one of these projects that is a beautiful piece of engineering but also has a very cute mascot that almost overshadows it (which is totally reasonable, I mean look at this 🥹).
That turnaround time 🤯
Awesome news! https://xcancel.com/vercel/status/1701378595623415934
If you didn't know already, in the Chrome dev console, you can reference the currently selected DOM-element with $0 like below 👇
Currently building a little @framer override for @cedric_design's upcoming template.
It automatically sets an active variant for the current nav item and thus eliminates the need for manually creating variants for each nav state.
Anyone interested in using this too? 👀
You can say what you want about Youtube's algorithm, but it's really good at recommending videos that one would have never searched for but are really interesting to watch.
I see how this can become problematic, but in it's core, it's just a magical piece of software.
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Idea for the game 👾
The plan is to build a little F1 game called “React & Race”, where the player has to quickly react to flashing emojis and press the right key in order to move forward.
Stay tuned for “"The Fastest Game on the Emojiway!” 😉
Finished lecture 0.
Learned more about how to use the basic building blocks of code inside Scratch and how to use them to build simple games.
Now onto problem set 0 👨💻
Friday @framer tip for everyone building overrides and code components ✨
If you need to manage some state in your component (even save and retrieve it from localStorage), try out @jotaijs.
Drastically simplifies the code and seems to work pretty well so far 🙌
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Introduction to algorithms and Scratch.
The most interesting thing for me was to see how an algorithm can become much more efficient by taking more creative approaches → see binary search algorithm 👇
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